A portrait one-tap elevator timing game where precise stops build combos while misses cost hearts.
Casual Timing | 2026
Ding!
A portrait one-tap elevator timing game where precise stops build combos while misses cost hearts.
Android
Unity
Casual
Game Feel
AdMob
Year2026
GenreCasual Timing
PlatformsAndroid
Core systemsUnity, Casual, Game Feel
Project Details
A closer look at the project.
The project context, my direct contribution, and the delivered result.
Designed and built the full Unity game, including deterministic stop evaluation, progression, feedback, ads, and leaderboard integration.
Released Ding on Google Play as a compact portrait game with a complete progression loop and polished one-tap game feel.
My Role
Implementation and production contribution.
Designed and built the full Unity game, including deterministic stop evaluation, progression, feedback, ads, and leaderboard integration.
Unity
Casual
Game Feel
AdMob
Play Games
Project Gallery
Gameplay and product views.
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