The project combined combat, loot, base progression, squad management, and mobile services within a small-team production schedule.
Tactical Shooter | 2022
Heisters
A squad-based heist shooter about raiding rival bases, collecting loot, and building a stronger crew.
Android
Unity
Gameplay
IAP
Analytics
Year2022
GenreTactical Shooter
PlatformsAndroid
Core systemsUnity, Gameplay, IAP
Project Details
From project challenge to delivered result.
A concise view of the problem, my hands-on contribution, and the outcome.
Built core gameplay and third-party integrations, then coordinated programming, art, and design work to keep implementation aligned across the project.
Delivered Heisters within six months and published the tactical shooter on Google Play with its core raid and progression loops complete.
My Role
Implementation ownership and production contribution.
Built core gameplay and third-party services, then managed delivery across programming, art, and design tasks.
Unity
Gameplay
IAP
Analytics
Project Gallery
Gameplay and product views.
More Work